FF7 Game Shark Codes Galore!!!

These codes are not all mine so i can't take the credit. I would like to thank the people i got these from. 

     All Characters to Level 99 - American 
from Anthony Hinkle 
This code requires a GameShark or Pro Action Replay and the American 
version of Final Fantasy VII.

Here is a code for exp that will take everyone to level 99 after the 
first battle, but there's trick to it. The code has to be off when 
entering a battle. When you kill the last enemy and start the victory 
dance, turn the codes on. Before you go to the screen that shows the 
gold (gil) you found, turn codes off again or the game will crash. Now 
everyone that joins your party will start at level 99! 


801FFDD6 0100 - All characters to Level 99
8009D7DA 0100



American Codes 
from alanlav@Flash.net, Michael Martinez and Jeff Wong 
These code requires a GameShark or Pro Action Replay and the American 
version of Final Fantasy VII. 


8009D2A6 0000 - SAVE ANYWHERE
8009D260 FFFF - Unlimited Gil
8009D7D8 FFFF - ALWAYS gives you 65535 EXP points after battle 
8009D7DC C350 - Always gives you 50,000 AP points any after battle
8009CE62 0100 - Max out any Materia on 1st Materia Item slot!
8009D3D2 270F - Have 9999 Gold points at the Golden Saucer
8009D3D8 C350 - 50,000 Battle points at the Golden Saucer
8007173C 0000 - No Random Battles
8011627C 0000 - No Random Battles on the World Map
800F5E8B 00FF - Regain HP

Limit Breaks

800F5E6A 00FF - First character can cast Limit Break every turn
800F5E9C 00FF - Second character can cast Limit Break every turn
800F5Ed2 00FF - Third character can cast Limit Break every turn

8009C75A 0FFF - Cloud has all Limit Attacks
8009C862 0FFF - Tifa has all Limit Attacks
8009C7DE 0FFF - Barrett has all Limit Attacks
8009C9EE 0FFF - Yuffie has all Limit Attacks
8009C96A 0FFF - Red XIII has all Limit Attacks
8009C8E6 0FFF - Aerith has all Limit Attacks
8009CB7A 0FFF - Cid has all Limit Attacks
8009CAF6 0FFF - Vincent has all Limit Attacks
8009CA72 0FFF - Cait Sith has all Limit Attacks




Lucky 7 Fever 

Only enable one of the codes below, if both are enabled Cloud will be 
the only person to attack! If you use this code your next fight that 
character will attack damaging 7777 with each blow. However, you will 
not be able to control him or her during the fight. It will end when you 
die or the battle ends. After the battle, your hitpoints will be drained 
so remember to fill them back up. 


8009D85C 1E61 - Cloud's HP 7777
8009D85E 1E61

8009DC9C 270F - Tifa HP's 7777 
8009DC9E 270F




Character Select - American 
from Kao Megura 
This code requires a GameShark or Pro Action Replay and the American 
version of Final Fantasy VII.



CHARACTER SELECT - 3RD POSITION       8009CBDE - FF0x
-----------------------------------------------------
In the code above, replace the last digit (x) with
one of the following:

    x = 0  -  Cloud Strife
        1  -  Barett Wallace
        2  -  Tifa Rockheart
        3  -  Aerith Gainsborough
        4  -  Red 13
        5  -  Yuffie Kisaragi
        6  -  Cait Sith         (sometimes, Young Cloud)
        7  -  Vincent Valentine (sometimes, Sephiroth)
        8  -  Cid Hiwind
        9  -  Young Cloud
        A  -  Sephiroth
        B  -  Chocobo
        C  -  'Nau Purintingu'  (Now Printing)
        D  -  'Nau Purintingu'  (Now Printing)


When you turn on the code, the character in the 3rd position will turn 
into whatever character you specified. You may want to go into the PHS 
menu, turn off the code, and put the character in/out of the PHS groups 
a few times to 'debug' it a bit. When you return to the Main Menu 
screen, that person will have the portrait and stats of the desired 
character.

It is HIGHLY recommended that you have the 3rd space EMPTY when you use 
this code as in some cases, a pre-existing character may overlap with 
the selected one. The result is that, when you enter a battle, that 
character does not appear, cannot interact, and his/her HP drops 
steadily until it hits zero.

The 'Chocobo' and 'Now Printing' are not real characters. They have no 
weapons, statistics, etc. (if you look, you'll see that they borrow the 
stats. of another character, usually your leader.) If you try to enter a 
battle with one of them in your party, you get the 'overlap' result 
described above (as they are not playable.)

Finally, note that if you enter a conversation/event with a character 
you're not supposed to have (say, Sephiroth outside of the flashback or 
Aeris after Disc 1), the game may (and probably will) crash. The only 
exception to this are the 'general' quotes which a character will say 
automatically, regardless of who he/she is. 

Item Select - American 
from Kao Megura 
This code requires a GameShark or Pro Action Replay and the American 
version of Final Fantasy VII.


ITEM SELECT                                   8009CCxx - yzzz
-------------------------------------------------------------
In the code above, replace 'xx', 'y' and 'zzz' as follows.

xx = Location where item appears on the Item Select Screen.  You can
     change this number to enter the code multiple times to have
     multiple items of your choice, but you must use EVEN numbers
     (i.e. C2, 9A, or 88) or the game may glitch.  Also, if this code
     would put an item over an occupied space and not a blank one, the
     game may freeze or the item may not appear.  Finally, try to keep
     the location range between 8_ and C_ or the game may crash.

  y = No. of items; you'll have an infinite amount unless you turn
      the switch off (usually).  The number you enter is converted
      to hexidecimal form (so what you put in won't correlate with
      the # of items you get).  Keep in mind that 0 is a valid
      number and can be used.

zzz = Item name:

000 = Potion                    0A0 = Gatling Gun
001 = Hi-Potion                 0A1 = Assault Gun
002 = X-Potion                  0A2 = Cannon Ball
003 = Ether                     0A3 = Atomic Scissors
004 = Turbo Ether               0A4 = Heavy Vulcan
005 = Elixir                    0A5 = Chainsaw
006 = Megaelixir                0A6 = Microlaser
007 = Phoenix Down              0A7 = A*M Cannon
008 = Antidote                  0A8 = W Machine Gun
009 = Soft                      0A9 = Drill Arm
00A = Maiden's Kiss             0AA = Solid Bazooka
00B = Cornucopia                0AB = Rocket Punch
00C = Echo Screen               0AC = Enemy Launcher
00D = Hyper                     0AD = Pile Banger
00E = Tranquilizer              0AE = Max Ray
00F = Remedy                    0AF = Missing Score
010 = Smoke Bomb                0B0 = Mythril Clip
011 = Speed Drink               0B1 = Diamond Pin
012 = Hero Drink                0B2 = Silver Barrette
013 = Vaccine                   0B3 = Gold Barrette
014 = Grenade                   0B4 = Adaman Clip
015 = Shrapnel                  0B5 = Crystal Comb
016 = Right arm                 0B6 = Magic Comb
017 = Hourglass                 0B7 = Plus Barrette
018 = Kiss of Death             0B8 = Centclip
019 = Spider Web                0B9 = Hairpin
01A = Dream Powder              0BA = Seraph Comb
01B = Mute Mask                 0BB = Behimoth Horn
01C = War Gong                  0BC = Spring Gun Clip
01D = Loco weed                 0BD = Limited Moon
01E = Fire Fang                 0BE = Guard Stick
01F = Fire Veil                 0BF = Mythril Rod
020 = Antarctic Wind            0C0 = Full Metal Staff
021 = Ice Crystal               0C1 = Striking Staff
022 = Bolt Plume                0C2 = Prism Staff
023 = Swift Bolt                0C3 = Aurora Rod
024 = Earth Drum                0C4 = Wizard Staff
025 = Earth Mallet              0C5 = Wizer Staff
026 = Deadly Waste              0C6 = Fairy Tale
027 = M-Tentacles               0C7 = Umbrella
028 = Stardust                  0C8 = Princess Guard
029 = Vampire Fang              0C9 = Spear
02A = Ghost Hand                0CA = Slash Lance
02B = Vagyrisk Claw             0CB = Trident
02C = Light Curtain             0CC = Mast Axe
02D = Lunar Curtain             0CD = Partisan
02E = Mirror                    0CE = Viper Halberd
02F = Holy Torch                0CF = Javelin
030 = Bird Wing                 0D0 = Grow Lance
031 = Dragon Scales             0D1 = Mop
032 = Impaler                   0D2 = Dragoon Lance
033 = Shrivel                   0D3 = Scimitar
034 = Eye drop                  0D4 = Flayer
035 = Molotov                   0D5 = Spirit Lance
036 = S-mine                    0D6 = Venus Gospel
037 = 8inch Cannon              0D7 = 4-point Shuriken
038 = Graviball                 0D8 = Boomerang
039 = T/S Bomb                  0D9 = Pinwheel
03A = Ink                       0DA = Razor Ring
03B = Dazers                    0DB = Hawkeye
03C = Dragon Fang               0DC = Crystal Cross
03D = Cauldron                  0DD = Wind Slash
03E = Sylkis Greens             0DE = Twin Viper
03F = Reagan Greens             0DF = Spiral Shuriken
040 = Mimett Greens             0E0 = Shotgunball
041 = Curiel Greens             0E1 = Magic Shuriken
042 = Pahsana Greens            0E2 = Rising Sun
043 = Tantal Greens             0E3 = Oritsuru
044 = Krakka Greens             0E4 = Conformer
045 = Gysahl Greens             0E5 = Yellow M-phone
046 = Tent                      0E6 = Green M-phone
047 = Power Source              0E7 = Blue M-phone
048 = Guard Source              0E8 = Red M-phone
049 = Magic Source              0E9 = Crystal M-phone
04A = Mind Source               0EA = White M-phone
04B = Speed Source              0EB = Black M-phone
04C = Luck Source               0EC = Silver M-phone
04D = Zeio Nut                  0ED = Trumpet Shell
04E = Carob Nut                 0EE = Gold M-phone
04F = Porov Nut                 0EF = Battle Trumpet
050 = Pram Nut                  0F0 = Starlight Phone
051 = Lasan Nut                 0F1 = HP Shout
052 = Saraha Nut                0F2 = Quicksilver
053 = Luchile Nut               0F3 = Shotgun
054 = Pepio Nut                 0F4 = Shortbarrel
055 = Battery                   0F5 = Lariat
056 = Tissue                    0F6 = Winchester
057 = Omnislash                 0F7 = Peacemaker
058 = Catastrophe               0F8 = Buntline
059 = Final Heaven              0F9 = Long Barrel R
05A = Great Gospel              0FA = Silver Rifle
05B = Cosmo Memory              0FB = Sniper CR
05C = All Creation              0FC = Shotgunshot ST
05D = Chaos                     0FD = Outsider
05E = Highwind                  0FE = Death Penalty
05F = 1/35 Soldier              0FF = Masamune
060 = Super Sweeper             100 = Bronze Bangle
061 = Masamune Blade            101 = Iron Bangle
062 = Save Crystal              102 = Titan Bangle
063 = Combat Diary              103 = Mythril Armlet
064 = Autograph                 104 = Carbon Bangle
065 = Gambler                   105 = Silver Armlet
066 = Desert Rose  (new)        106 = Gold Armlet
067 = Earth Harp   (new)        107 = Diamond Bangle
068 = Guide Book   (new)        108 = Crystal Bangle
069 = (blank)                   109 = Platinum Bangle
06A = (blank)                   10A = Rune Armlet
06B = (blank)                   10B = Edincoat
06C = (blank)                   10C = Wizard Braceletlet
06D = (blank)                   10D = Adaman Bangle
06E = (blank)                   10E = Gigas Armlet
06F = (blank)                   10F = Imperial Guard
070 = (blank)                   110 = Aegis Armlet
071 = (blank)                   111 = Fourth Bracelet
072 = (blank)                   112 = Warrior Bangle
073 = (blank)                   113 = Shinra Beta
074 = (blank)                   114 = Shinra Alpha
075 = (blank)                   115 = Four Slotss
076 = (blank)                   116 = Fire Armlet
077 = (blank)                   117 = Aurora Armlet
078 = (blank)                   118 = Bolt Armlet
079 = (blank)                   119 = Dragon Armlet
07A = (blank)                   11A = Minerva Band
07B = (blank)                   11B = Escort Guard
07C = (blank)                   11C = Mystile
07D = (blank)                   11D = Ziedrich
07E = (blank)                   11E = Precious Watch
07F = (blank)                   11F = Chocobracelet
080 = Buster Sword              120 = Power Wrist
081 = Mythril Saber             121 = Protect Vest
082 = Hardedge                  122 = Earring
083 = Butterfly Edge            123 = Talisman
084 = Enhance Sword             124 = Choco Feather
085 = Organics                  125 = Amulet
086 = Crystal Sword             126 = Champion Belt
087 = Force Stealer             127 = Poison Ring
088 = Rune Blade                128 = Touph Ring
089 = Murasame                  129 = Circlet
08A = Nail Bat                  12A = Star Pendant
08B = Yoshiyuki                 12B = Silver Glasses
08C = Apocalypse                12C = Headband
08D = Heaven's Cloud            12D = Fairy Ring
08E = Ragnarok                  12E = Jem Ring
08F = Ultima Weapon             12F = White Cape
090 = Leather Glove             130 = Sprint Shoes
091 = Metal Knuckle             131 = Peace Ring
092 = Mythril Claw              132 = Ribbon
093 = Grand Glove               133 = Fire Ring
094 = Tiger Fang                134 = Ice Ring
095 = Diamond Knuckle           135 = Bolt Ring
096 = Dragon Claw               136 = Tetra Elemental
097 = Crystal Glove             137 = Safety Bit
098 = Motor Drive               138 = Fury Ring
099 = Platinum Fist             139 = Curse Ring
09A = Kaiser Knuckle            13A = Protect Ring
09B = Work Glove                13B = Cat's Bell
09C = Powersoul                 13C = Reflect Ring
09D = Master Fist               13D = Water Ring
09E = God's Hand                13E = Sneak Glove
09F = Premium Heart             13F = HypnoCrown


If you have this code activated and you go into a battle, you may get a 
strange effect that prevents you from fighting the battle. As the battle 
begins, messages will appear, one after the other. Should you press 
L1+R1+Select at any time, you're instantly taken out of the battle. 
While you don't gain AP, gil, or experience points or items, you don't 
lose anything, either. Not only can this be used to bypass normal 
battles, but it can be used during boss battles and the game will 
continue as if you had fought and beaten the boss! 

Materia Select - American 
from Kao Megura 
This code requires a GameShark or Pro Action Replay and the American 
version of Final Fantasy VII.


MATERIA SELECT                    8009D0xx - 00yy
-------------------------------------------------

As long as the GameShark switch is up, you have an infinite number of 
whatever Materia you've selected. The only bad thing about this code is 
that it will sometimes start off the Materia orbs with 'beyond master' 
levels, meaning that you can use all their abilities, but you can't get 
another one by mastering it. 


xx = Location where the materia appears on the Materia Menu.  You can
     change this number to enter the code multiple times to have
     multiple materia of your choice, but you _must_ use EVEN numbers
     (i.e. A0, C4, or 86) or the game may glitch.  Also, if this code
     would put a materia over an occupied space and not a blank one, the
     game may freeze or the materia may not appear.  Finally, try to
     keep the location range between 8_ and C_ or the game may crash.

yy = Name of Materia:

00 = MP Plus                            2E = (glitch)
01 = HP Plus                            2F = (glitch)
02 = Speed Plus                         30 = Master Command
03 = Magic Plus                         31 = Fire
04 = Luck Plus                          32 = Ice
05 = EXP. Plus                          33 = Earth
06 = Gil Plus                           34 = Lightning
07 = Enemy Away                         35 = Restore
08 = Enemy Plus                         36 = Heal
09 = Chocobo Plus                       37 = Revive
0A = Pre-emptive                        38 = Seal
0B = Long Range                         39 = Mystify
0C = Mega All                           3A = Transform
0D = Counter Attack                     3B = Exit
0E = Slash-All                          3C = Poison
0F = Double Cut                         3D = Demi
10 = Cover                              3E = Barrier
11 = Underwater     3F = 
12 = HP <-> MP                          40 = Comet
13 = W-Magic                            41 = Time
14 = W-Summon                           42 = 
15 = W-Item                             43 = 
16 =         44 = Destruct
17 = All                                45 = Contain
18 = Counter                            46 = Full Cure
19 = Magic Counter                      47 = Shield
1A = MP Turbo                           48 = Ultima
1B = MP Absorb                          49 = Master Magic
1C = HP Absorb                          4A = Choco/Mog
1D = Elemental                          4B = Shiva
1E = Added Effect                       4C = Ifrit
1F = Sneak Attack                       4D = Titan
20 = Final Attack                       4E = Ramuh
21 = Added Cut                          4F = Odin
22 = Steal as well                      50 = Leviathan
23 = Quadra Magic                       51 = Bahamut
24 = Steal                              52 = Kjata
25 = Sense                              53 = Alexander
26 =             54 = Phoenix
27 = Throw                              55 = Neo Bahamut
28 = Morph                              56 = Hades
29 = Deathblow                          57 = Typoon
2A = Manipulate                         58 = Bahamut ZERO
2B = Mime                               59 = Knights of Round
2C = Enemy Skill                        5A = Master Summon
2D = (glitch)                           89 = (glitch)


* Codes ending in 16, 26, 3F, 42 and 43 are 'disabled' Materia that you 
can't normally get during the game. In the Japanese game, they were 
still usable, but their abilities, descriptions, and other stats. have 
been removed/altered in this release. 

Save Aeris 
from NetcasterX 
This code requires a GameShark or Pro Action Replay and the American 
version of Final Fantasy VII.

To bring Aeris back to life, enter the GameShark code "8009CBDE FF03". 
You can activate this code at any time, but the game might crash. It's 
best to use it once you've reached disk 2.